← Return to [IT'S DONE] SUBCON.FDS (A SMB2 EXE Game)
Devlog
- January 31, 2025 by MosaicArts#mario, #smb2, #subcon, #exe, #horror, #bugfix, #patchFixed a number of issues the game had, such as but not limited to: Added missing animations that didn't make it in. Fixed several more bugs found in the peach level. Fixed more bugs, especially in the... Continue reading
- January 27, 2025 by MosaicArts#mario, #subcon, #smb2, #clickteam, #supermarioYou know, it's funny. When I first started development on this game, I figured it was going to take me two and half months, three tops. This game took me two and half years to develop... And over thos... Continue reading
- July 24, 2024 by MosaicArts#mario, #subcon, #smb2, #supermario, #exe, #exegameI'm here to tell you that I have lots of good news regarding SUBCON.FDS, first, my old computer, the one with the cracked screen? While it's certainly still cracked, I found a way for the screen to be... Continue reading
- May 17, 2024 by MosaicArts#mario, #mario2, #smb2, #supermario, #subconDevelopment is still on and it's going pretty good, just to let you know. And I think I'll say it now, I'm nearing completion, I won't say how close yet, but that's the case too... Continue reading
- April 27, 2024 by MosaicArts#mario, #subcon, #smb2, #supermarioNo Context... Continue reading
- March 08, 2024 by MosaicArts1#mario, #smb2, #fangame, #horror, #exe, #marioexe, #supermario, #supermariobros2Alright so here's the deal, in the VERY near future I've decided, I'm going to start showing off what's been going on with this game despite me saying I was going to wait. Here's why: I've been RADIO... Continue reading
- February 22, 2024 by MosaicArts1#update, #smb2, #fangame, #exe, #horror, #mario, #supermario, #supermariobros, #supermariobros2, #mario2, #mariobros2This game is still in the works, no need to worry. Updates will resume the day Luigikid announces Exechallenge4 or an equivalent. Like trust me, if you think you're ready for what the full version of... Continue reading