Approaching Completion (No, Seriously)


I'm here to tell you that I have lots of good news regarding SUBCON.FDS, first, my old computer, the one with the cracked screen? While it's certainly still cracked, I found a way for the screen to be visible despite not working on the computer itself. This being forwarding it to another device, namely my TV. So development has actually been back on for a couple weeks now but I just hadn't gotten to mentioning it. 

Second, SUBCON.FDS at this point is like...90% done, no joke. I'm really that close to shutting the lid on this game at this point and time. It could seriously release as soon as two-three weeks, or next month, it's really that close to coming up at this point. 

I'm thankful and really glad that despite all the challenges I've faced developing this game (both internally and externally), to all of you that have stuck with this game all of the way through, but finally I can comfortably say, the light is at the end of the tunnel. And when that full version drops, I hope you enjoy what it is that I have to offer either way! 

Btw Luigikid, if you start the fourth challenge within this time span, expect to see SUBCON.FDS there.

Get SUBCON.FDS (A SMB2 EXE Game) [Demo Released, Back In Development]

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